Ryan Cullum
Level Designer
I have experience creating levels for Isometric Action RPGs, Third Person Co-op games, and First Person Shooters. Often bridging the gap between level and technical design.

Wayfinder
Airship Syndicate
Third Person Single Player/Co-op Action RPG by Airship Syndicate.
Project Dates: Dec 2021 - July 2024

Unreal Plugins
Personal Project
Unreal Engine plugin for real-time debugging of actor variables during gameplay.
Project Dates: July 2025
Unannounced Title
Unannounced Title
Airship Syndicate
Isometric Action RPG using Unreal Engine 5 by Airship Syndicate.
Project Dates: July 2024 - Present

Mantra (FPS)
FPS passion project inspired by Doom and Titanfall.
Project Dates: Oct 2020 - Dec 2021
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